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2 points by kinnard 3200 days ago | link | parent

I thought that was the whole thing that pg was arguing/exploring. 'What's the least number of axioms necessary for a practical programming language?' And that arc was the product of that exercise.

"Of course, as soon as McCarthy's spec fell into the hands of hackers, all this theorizing was cut short. In Lisp 1.5, read and print were not written in Lisp. Given the hardware available at the time, there is no way they could have been. But things are different now. With present-day hardware you can continue till you have a runnable spec for a complete programming language. So that's what I've been doing.

The question I'm trying to answer at the moment is, what operators do you have to add to the original seven in order to be able to write an eval for a complete programming language? I'm not finished yet with this exercise, but so far I've been surprised by how few primitives you need to add to the core in order to make these things work. I think all you need to define new types is three new primitives (plus assignment and lexical scope). One of the new primitives replaces the original atom, so you still only end up with nine total."



3 points by Pauan 3200 days ago | link

There are two questions here:

1) What is the least number of axioms needed for a practical language?

2) What is the least number of axioms needed to write an evaluator for the language in the language itself?

As I demonstrated, you need a lot of axioms to support practical programming, because practical programming involves I/O, threads, sockets, exceptions, etc.

Trying to find the smallest axioms necessary for I/O is a cool idea. But any I/O axioms will be intimately tied to the hardware, and the hardware is currently more C based than Lisp based. So the result won't be very elegant.

If you ignore practical programming and I/O, and only care about mathematical elegance, then McCarthy's original Lisp is already a quite good answer for question number 2.

Arc is quite a bit more elegant than most other programming languages, but at the end of the day it is still a practical language.

So my question to you is: what are you looking for?

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2 points by kinnard 3200 days ago | link

I'm wondering first, exactly what axioms pg settled on. And I'm also curious as you've described it, if the hardware were built for the language and rather than the language being built for the hardware, "what is the least number of axioms need for a practical language".

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3 points by Pauan 3200 days ago | link

I can't really answer that. Somebody would need to write an "eval" function in Arc. That would give you a pretty good starting point for figuring out how many axioms you need.

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